Red Planet Farming - Expanding Cities
I have been working a lot on integrating the new UI that Noah made into the main game scene, but I have also been getting the cities to expand when the population is flourishing. Right now, The main headquarters will expand when the city reaches certain population milestones. The city will expand into surrounding plots, removing any upgrades or buildings that the plot may have contained.
In addition, little “mansions” start popping up outside of the city once the population starts growing enough. There are also specific milestones that the player must reach for these to start appearing as well.
I still have a few things left to do for UI integration. But this week I want to focus on a few main things:
Allowing for crop types that live for multiple years
A “news” section for the Almanac that gives players some updates on what’s happening in the world of the game
Preparing a list of crops, upgrades and buildings that we want to put in the game.
Noah and I have a milestone on June 29th that we are working towards. I’m pretty happy with where the game is at right now. There is still a lot of art that needs to get done, but I added a lot of asset requirements since we made the production plan so I don’t know how much of it will end up in the game. Not only that, but there was a lot more UI that needed to get done than a I realized. July is going to be a very exciting month for the world of Red Planet Farming because we are going to start creating the framework for the game to have multiple regions, where players can start new farms. Regions will also have unique sets of crops, upgrades, buildings and weather for the player to juggle. It is going to be a lot of work, and a lot of that work is probably going to have to happen outside of the Tuesdays, Wednesdays and Thursdays that I spend at the game center. I am already only able to keep up to date with the production plan by coding nights and weekends, but I’m not really sure what else I would be doing with my free time if I wasn’t working on Red Planet Farming.
I predict that my next entry will be about the news section of the Almanac. I also suspect that by then, Noah will have some assets for the Almanac that we can show here. I’m excited to see how it looks!