Nina Demirjian

Software engineer with a focus in interactive media and game development.
Based in Brooklyn, NY

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Abundance 2018
Client
American Museum of Natural History

Abundance is a large interactive floor projection depicting a flock of abstract fish. It was built in Processing and uses a Kinect is used to track movement of visitors in the gallery space. Schools of fish flock and swim together in a circle, but will swim away from tracked visitors.

The piece was a part of the American Museum of Natural History’s special exhibition, Unseen Oceans, which opened in early March of 2018. The exhibit has since traveled to other museums across the country.

I worked with one other developer to create the Abundance installation.


Notable Contributions