Nina Demirjian

Software engineer with a focus in interactive media and game development.
Based in Brooklyn, NY

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Hunt Like a Hammerhead 2021
Client
American Museum of Natural History

Hunt Like a Hammerhead is an interactive experience built in Unity. Players steer a hammerhead shark through an ocean environment and hunt for stingrays. The experience uses an Ultraleap Ultrahaptics board for the controls.

Hunt Like a Hammerhead was a part of the American Museum of Natural History’s special exhibition, Sharks, which opened in early December 2021. The exhibit has since traveled to other museums across the country.

I was one of the programmers on Hunt Like A Hammerhead. I worked with designers, a 3D modeler, an environmental artist and other developers.


Notable Contributions