Nina Demirjian

Software engineer with a focus in interactive media and game development.
Based in Brooklyn, NY

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T.rex Alive 2019
Client
American Museum of Natural History

T. rex Alive is an interactive installation piece depicting a life-size T. rex in a Late Cretaceous environment. A Kinect is used to track user movement and location, which influences the T. rex's behavior. For example, the T. rex can track users through head movements and occasionally bite at them. A non-interactive T.rex hatchling and triceratops were also featured in the piece.

The piece was a part of the American Museum of Natural History’s special exhibition, T. rex: The Ultimate Predator , which opened in early March of 2019. The exhibit has since travelled to other museums across the country.

I worked on a small team at AMNH to create T. rex Alive in Unity.


Notable Contributions